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Side quests, prototypes, and design experiments.
MAHE Cleaning Portal
UX/UI
Inventory and issue reporting system for campus cleaning teams
2024
Bedside Vitals
Data Visualization
Large readable vitals with optional waveforms and draggable modules
2025
Auro
Speculative Design
AR glasses that turn emotions into nightly ambient reflections
Yellbell
Robotics and AI
Talking kettlebell that nudges movement through playful tasks
Beholder
Interactive Installation
Aquarium illusion projecting visitors, flipping observer and observed
Zudio Service Safari
Service Design
Field study mapping customer and staff journeys across the store
Design Club
Personalized student hub for internships, peers, and curated learning
Honk In
Tangible Computing
Sensor track simulating traffic honks with a live count
Unwined
Nomadic alcohol-free gatherings designed for belonging and connection
VisionX
Wearable that captures peak moments so you can stay present
SOS for Seniors
Wearable-led emergency routing with caregiver and responder coordination
Money Means More
Research Paper
Mixed-method study on how MAHE students think and spend money
O’Reilly Redesign
Visual Design
Typographic book redesign focused on clarity, hierarchy, and learning flow
Another Day, Another Death
Writing
Unreliable-narrator fiction on grief, revenge, and systemic injustice
Li Shu
Folded brochure honoring Li Shu calligraphy through minimal layout
Inside a Resolved System
Autoethnography
On identity, design, and life inside Swiss systems
2026
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